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AI Game Programming Wisdom
Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development.
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Heh. Nice try Google!

Nice try Google! Letting others do their own work! ;)
I'd say, $10.000 is not much for such a technology. Bet you could sell it better to Carnegie Mellon (Lycos) or Microsoft.

But for the compression part, I already have a damn cool idea... which has yet to be tested. And, AFAIK it hasn't been used yet (which is the reason for my doubts... but it has to work! theoretically at least...)

The license part needs clarification, though.

-Johannes

13 posts.
Sunday 10 February, 09:34
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Ideal Testbed

I think it's good. Yeah, Google benefits; they get a lot of PR and stand to get a fair few entries. That said, I don't expect many to be that great... as you said, people with brains will not give away their code that easily ;)

But from the other point of view, I admire them for giving out that much code, and a lot of very useful test data. That's damn cool, and many AI hobbyist will have a great time experimenting.

On the other hand, if you submit and win, you get instant world fame a bit of money, and some technology that everyone else will want. Not to mention people wanting to give you very well payed jobs!

May be worth it... good luck with your idea -- any clues what it does? ;)

935 posts.
Sunday 10 February, 13:15
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Clue ;)

It's a compression algorithm using the only mathematical method to represent an infinite amount of data with a fitite one. Note that the data to compress can only be infinite in theory.
Happy riddling ;)

As for the code, I haven't looked at it. May well be interesting.
Too bad I can't take part in the contest (age). Wouldn't be much difference, though, since I won't make it far :)

13 posts.
Monday 11 February, 17:11
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Fractals!

Of course... well if you can apply that to web-page compression then you're a better person than I am. My knowledge of fractals is limited to drawing them and zooming in on them!

If the age thing is the only thing bothering you, I'm sure you can get someone older to submit! Don't let that stop your experimentation ;)

935 posts.
Monday 11 February, 17:31
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Nope!

Actually I'm not talking about Fractals, but of Functions. By finding an explicit form for a series of numbers, you can pack them (but i'm sure you already knew that). This is actually done in RLE but only with constant series, afaik. By using non-polynomial functions (i.e. integer) this must be quite well working because you only have to approximate the function and then apply the non-polynomial function. (I hope you get what I mean)

I know that the compressing parts may take hours, but it may well be worth the effort. Bet you'll need damn much simplification algorithms and graph theory for implementation.

Maybe (or: most probably) this is just another crazy thought of mine. But hey, I just can't figure out why this can't be realized / is not effective enough.

13 posts.
Wednesday 13 February, 11:35
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