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AI Game Programming Wisdom
Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development.
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Dijkstra's Algorithm

Hello,

I added a pseudo code for Dijkstra's Algorithm to wikipedia. It's from Rivest's algorithm book. You may find it readable and elegant (at least I do). Perhaps even useful for your article.

http://www.wikipedia.com/wiki/Dijkstras_Algorithm

Heikki Orsila
heikki.orsila@tut.fi
http://www.ee.tut.fi/~heikki

3 posts.
Monday 25 March, 15:30
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finding shortest path

Hi!

i can't understand the implementation of Dijistar's algorithm.
i want to find a shortest path from one source to one destination.
i have 50 nodes.
can any one help me in implementation in VC++.
or refer me any site from where i can take some help.
i am very thankful.

1 posts.
Wednesday 30 October, 12:53
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