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AI Game Programming Wisdom
Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development.
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Another bot Thesis

Hello.
My name is Wojtek Pszczolkowski and I'm a Polish student. I study computer science at Wroclaw University of Technology. I'm on my 4th year now (actually it's nearly the end of 4th year). I've got more or less the same project to do. There are some differences though.
1. I've decided to make Q2 bot.
2. I've decided to mix Finite State Machine, Machine Learning, Fuzzy Logic, Opponent Modelling and maybe some CBR to do the work.

Well I'm very curious of the result of my work.

Maybe there will be some possibilities to exchange experiences some time.

Wojtek Pszczolkowski

1 posts.
Sunday 16 June, 11:47
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Mix & Match

Welcome to the boards Wojtek.

I definitely think blending different technologies is the way to go. You'll realise which is best applied to which part of the bot as you experiment. There's no right solution of course, but some things just won't work ;)

Do let us know of your results and findings... a small tutorial maybe? :P

935 posts.
Thursday 20 June, 07:01
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