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AI Game Programming Wisdom
Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development.
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Robocup 2002

DW World has an article about the latest iteration of the Robocup contest, definitely <a href="http://dw-world.de/english/0,3367,1446_A_495653_1_A,00.html">

A Ballgame with a Difference</a>. It takes a look into the concepts of Robocup, and describes the challenges that it poses for scientists -- notably dealing with dynamic noisy sensor data in real-time. It also mentions the "bet" of getting a humanoid team to beat the human world champions by 2050! Ambitious indeed, but it's definitely something to get the crowds excited, and people talking about it ;)

Space Daily also has a feature on a simular topic, as RoboCup Dreams Of Martian Games. It's a very in-depth text looking also into the challenges for robotics, and the links with the rest of the field (hence the martian exploration!) A description of things that you could expect from the German open this weekend was also given -- like the real physical leagues, and the simulator leagues: a much easier approach if you ask me!

935 posts.
Tuesday 16 April, 19:42
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