Artificial Intelligence Depot
Visiting guest. Why not sign in?
News, knowledge and discussion for the AI enthusiast.
FEATURES COMMUNITY KNOWLEDGE SEARCH  
Artificial Intelligence: A Modern Approach
Shows how intelligent agents can be built using AI methods and explains how different agent designs are appropriate depending on the nature of the task and environment.
More information at Amazon US UK
Catching Up
Couple Recent Projects
 
Catching Up

My inbox has been assaulted by a batch of extremely interesting links and projects recently, and I thought I'd share them with you. Sorry about the delay in getting some of these up, I wasn't quite sure where they fitted in... I'm still not sure, so I clumped them all together!

  • Jens Dalgaard Nielsen and Jørn Holm have just finished their masters thesis tackling Genetic Programming in a computer game setting. They've basically evolved bot code to play Unreal Tournament! You can find their dissertation right here.
  • Greg Binning has informed me about his great chatbot named Archbot. You can find out more about the project, rad the manual and a short history of chatter bots over on Generation 5.
  • If you've been checking out the Flipcode IOTD section recently, you may have noticed an ant simulator. It uses a neural network to control the legs of the ants, and it looks amazing too! Great work Klaudius. You can find it right here.
  • Jeremy Mabbitt also emailed me a link of his site the-ape.com. It's a commercial search-based AI tool, called the Automatic Program Evolver or APE.
  • Sergiy Mesropyan sent me a link to his site, Anticipating Minds, which has some nice articles about GA and search algorithms (look in Products/AMind).
  • Aristides Hatjimihail passed on a link of his research site with genetic algorithms used for quality control.
  • David Golberg also sent me a note (cool ;) about his new book a while back, entitled The Design of Inovation. See his homepage too!
  • And finally, there's my own work... it's more of a request for help, so if you have a copy of Quake 2, read on! You need to do a Turing test for navigation, whereby you need to pick out humans from my artificial bots. Some are easy, but others have proven good enough to fool the best! Find out more by downloading the demo ZIP right here (363kb Ftp). Thanks to those who've already helped!

Those of you that have contacted me about extending the knowledge warehouse will also be pleased to hear that it is being completely overhauled (partly done), and is likely to go online in October. All your needs will be satisfied then, so stay tuned! The links will be added then too, don't worry...

934 posts.
Friday 13 September, 12:24
Reply