Artificial Intelligence Depot
Visiting guest. Why not sign in?
News, knowledge and discussion for the AI enthusiast.
FEATURES COMMUNITY KNOWLEDGE SEARCH  
Data Mining: Practical Machine Learning Tools and Techniques
Data mining techniques are used to power intelligent software. The book shows how machine learning can be used to find predictive patterns in data comprehensible to managers and developers alike.
More information at Amazon US UK

Reply to Message

Not registered yet?

The AI Depot has a focused community of friendly users. Rather than let anyone abuse the site at the brink of promiscuity, we prefer to let only those with an active interest participate... this simply requires registering.

Why not sign up!

Joining the site's community is completely free. You can then post messages freely, and customise your personal profile at will. Specific privileges will also be granted to you, like being able to access printer-friendly articles without restrictions. So, why not register?

Username:
Password:
Subject:
Email me when someone replies.
Body:

Parent Message

Moo

> - In full-screen, scale the playing area to fit... I had a little black area all around the view. There's so much going on that you need the game as visible as possible.

This will make the game run slow, and additionally make it look really ugly :) If you want the game to fill more of the screen, you can set the screen size to 512x384 in the options menu.

> A help menu, with the keys. I found ENTER nearly straight away, but it took me a while to find Z/X combo.

I didn't think the game was complex enough to include it.

> Some bonus items are similar to small projectiles. Make them glow or something.

Which ones? The only bonus items are the coins and reflect shields. They're both bigger than the bullets and animated :X

> How come some enemies can stop and rotate when the player can't?

Hey, the player can stop .. just not rotate :) I used the standard 8-directional movement for the player because it is much more precise. You need alot of precision movement to survive in XOP!

> you'll probably end up having a 4x4 grid, and 4-8 position look ahead.

The screen width/height is 400x300 .. I made an array : int zoneMap[100][75][6];

Is that right?

I'll try to get some code going.

- Chris

3 posts.
Thursday 27 December, 18:58
Reply

Back to the Artificial Intelligence Depot.