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AI Game Programming Wisdom
Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development.
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Faux Friends

SMH has a very interesting article that looks into humanoids -- Faux Friends. The article covers the whole spectrum of issues involving such robots. This includes the motivation for making them human like in order to comfort their users, or the trend of biologically inspired robots. The article also raises a pertinent point about the fixed behaviours most humanoids become famous for:

""Most of their stuff is pre-programmed, which means all of those demos you see are just a normal sequence of operations, there's no feedback.""

That leads on very nicely into learning, and how imitation seems the easiest way of doing things. Anway, there's something for everyone in there!

935 posts.
Monday 06 May, 12:52
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