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AI Game Programming Wisdom
Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development.
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ai languages

The AI article contest winner discussed state machines in
in general but did refer sometimes to the specific language
constructs employed (eg switch). i would like to
point your attention to UnrealScript, a language which
incorporates the notion of state directly as a language
level construct, facilitating AI code greatly. In other
words, state is not simulated clumsily through huge
switch statements and other hacks, but rather is
a first class citizen in the language. im not sure whether
there are any other examples of things like this but still
interesting..

1 posts.
Thursday 18 July, 10:03
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