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AI Game Programming Wisdom
Approximately 70 articles by Artificial Intelligence programmers discuss the skills and concepts needed to apply AI to game development.
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TuVox Technology

Hi vijay, welcome to AI Depot.

The rest of this post is just speculation, so don't take it as anything else!

The core of Tuvox is the speech recognition. This is some sort of pattern recognition for sure, but which specifically is hard to determine. Neural networks seem like a good choice since they can deal with noise and generalisation intrinsically.

Based on that, you gather information about the problem of the user. Starting at the top of a tree, you ask him/her questions to refine the decision of which 'leaf' he is stuck in (i.e. what class of problem it is).

Once this has been done, you can playback a recorded voice of a human to solve the problem -- actually speaking is not that important. All the messages can be pretty much recorded, and combined with the problem tree when that is created.

935 posts.
Friday 22 February, 04:03
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