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Stereo Vision & 3D

Hi,

(First, sorry for my English, I'm French :))

I'm currently working on an image analysis tool that would combine pictures from 2 quickcams to build a 3D scene. Since both pictures are a projection from the same "geometry", there must be a way to revert the projection and actually find the "real" edges of my geometry.

I wondered if any of you ever did this? If so, what field of math should I look into to achieve this? I've started reading on projective geometry, which might be what I need, but I haven't read enough about it to be totally sure.

I'd like to get your inputs :)

Thanks

Eric

1 posts.
Friday 13 December, 08:39
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