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Multiagent Systems
The first comprehensive introduction to multiagent systems and contemporary distributed artificial intelligence suitable as a textbook, providing detailed coverage of basic topics as well as several closely related ones.
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Wild Things

Wired has an article on AI in computer games entitled Wild Things. It looks at the increase of realism in computer games, the focus on emergent behaviours, planning, emotions, and how current state of the art games are expected to have an AI designer nowadays. Top of the range games are discussed and taken as example to illustrate these points. A good read.

935 posts.
Thursday 21 March, 06:48
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