Artificial Intelligence Depot
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Artificial Intelligence: A Modern Approach
Shows how intelligent agents can be built using AI methods and explains how different agent designs are appropriate depending on the nature of the task and environment.
More information at Amazon US UK
Contest Results
And the Winner is...
 
Contest Results
AI Article Writing Contest

All the contestants in the AI Article Writing Contest have voted, and the results have been counted. Each had to vote for their three other favourite articles, earning respectively 4, 2 and 1 points. The entry with most points won, there was no draw!

Finite State Machines - by Jason Brownlee (20 points)
Published 08/07/2002 at http://ai-depot.com/FiniteStateMachines/
Artificial Intelligence in Game Design - by Tim Schreiner (11 points)
Published 15/07/2002 at http://ai-depot.com/GameAI/Design.html
Game Trees in Real-time Games - by Marco van de Wijdeven (8 points)
Published 23/07/2002 at http://ai-depot.com/GameAI/GameTree.html

The other entries were also of very good standard and will also be published at regular intervals too (so everyone gets focus), and also had their fair share of the votes -- alphabetical order:

Demystifying AI in Everyday Life - by Nick Loadholtes
Genetic Algorithms Overview - by Michael Skinner
Minimax Explained - by Paulo Pinto
Natural Language Processing Overview - by Andy Coates

I would like to congratulate everyone on writing such great articles. Thanks for even taking the time to participating at all, and for having such a passionate desire to contribute their knowledge back into the community.

Hey, you! Why not enter the JULY AI ARTICLE WRITING CONTEST?

934 posts.
Monday 08 July, 19:16
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