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The Age of Spiritual Machines
This is a book for computer enthusiasts, science fiction writers in search of cutting-edge themes, and anyone who wonders where human technology is going next.
More information at Amazon US UK
Wild Things
They fight. They flock.
 
Wild Things

Wired has an article on AI in computer games entitled Wild Things. It looks at the increase of realism in computer games, the focus on emergent behaviours, planning, emotions, and how current state of the art games are expected to have an AI designer nowadays. Top of the range games are discussed and taken as example to illustrate these points. A good read.

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Thursday 21 March, 06:48
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