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Q3 Bot navigation

I am working on a navigational bot too. This bot is using its own waypoints, constructed from its exploration of the map. I am working on the AI engine for now, so I am interested in any informations on rpogramming bot for Quake3 (not the parameters changed, I would like to plug my engine in this game). If someone has any informations...
Thanks for your help !

7 posts.
Tuesday 30 April, 05:33
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Q3 & Navigation

It's often difficult to get the AI coded as you get bogged down with practical engine interfaces. Q3 should be fairly easy to modify given the code, as the bot framework is already in place. You just need to remove the existing code, and put your own in there.

I haven't done this yet, but plan to once my Q2 bot is fully polished. I'll let you know.

935 posts.
Tuesday 30 April, 13:24
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