Artificial Intelligence Depot
Visiting guest. Why not sign in?
News, knowledge and discussion for the AI enthusiast.
FEATURES COMMUNITY KNOWLEDGE SEARCH  
Introduction to AI Robotics
Covers all the material needed to understand the principles behind the AI approach to robotics and to program an artificially intelligent robot for applications involving sensing, navigation, planning, and uncertainty.
More information at Amazon US UK

Reply to Message

Not registered yet?

The AI Depot has a focused community of friendly users. Rather than let anyone abuse the site at the brink of promiscuity, we prefer to let only those with an active interest participate... this simply requires registering.

Why not sign up!

Joining the site's community is completely free. You can then post messages freely, and customise your personal profile at will. Specific privileges will also be granted to you, like being able to access printer-friendly articles without restrictions. So, why not register?

Username:
Password:
Subject:
Email me when someone replies.
Body:

Parent Message

A.I. and Animation

USA Today has a brilliant article discussing motion captured animation and artificial intelligence -- Mocaps Grab all the Right Moves. The first part is a bit slow, talking about grabbing Tigger Wood's moves for the next golf simulation. But the article quickly gets into the integration of such technology, and the importance of Artificial Intelligence in this process. They discuss films such as Lord of the Rings and Attack of the Clones, where motion capture is used for basic physical movement, but AI is used for behaviour arbitration (the selection of appropriate behaviours). With sufficient randomised entities, like in a battle, the results are astonishing. The article looks into the integration of similar work into next-generation games.

935 posts.
Friday 12 April, 18:53
Reply

Back to the Artificial Intelligence Depot.